Cornfus
SYS.ONLINE
Interactive Graphics & Physics Dev

I turn complex math into visual simulations.

Computer engineer exploring complex systems, emergent behaviors, and interactive graphics using Unity and WebGL.

01. INTERACTIVE_DEMOS

RUNNING IN WEBGL
BOIDS Simulation
[UNITY_WEBGL]

3D BOIDS Flocking Simulation

An interactive swarm simulation exploring cohesion, separation, and spatial grid partitioning. Play with weights in real-time.

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NEXT SIMULATION IN DEVELOPMENT

Stay tuned for the next YouTube devlog

02. YOUTUBE_DEVLOGS

VIEW ALL →